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EverythingCG

Design principles

  • Less but Better Dieter Rams1995

    The ethic behind Braun, and the Ten Principles of good design. Ten Principles (Vitsœ)

  • The Design of Everyday Things Don Norman1988

    Affordances, signifiers, mapping, feedback, error.

  • Designing Design Kenya Hara2007

    Emptiness, white and sensory design, from the art director of Muji.

  • Universal Principles of Design Lidwell, Holden and Butler2003

    200 principles in one reference. 3rd edition 2023.

  • Creative Selection Ken Kocienda2018

    Apple's demo culture, and how taste meets iteration.

  • The Laws of Simplicity John Maeda2006

    Ten laws for cutting down.

Colour and light

  • Interaction of Color Josef Albers1963

    How colour changes with its neighbours.

  • Color and Light James Gurney2010

    The physics of light, for painters and lookdev artists.

  • Digital Lighting and Rendering Jeremy Birn2000

    CG lighting craft. 3rd edition 2013.

Composition and story

  • Framed Ink Marcos Mateu-Mestre2010

    Composition for visual storytelling.

  • Directing the Story Francis Glebas2009

    Staging and visual clarity for story artists.

  • The Visual Story Bruce Block2001

    Space, line, tone, colour and rhythm in film.

Type and graphic design

  • The Elements of Typographic Style Robert Bringhurst1992

    The reference for type and the page.

  • Thinking with Type Ellen Lupton2004

    Letter, text and grid. 3rd edition 2024.

  • Grid Systems in Graphic Design Josef Müller-Brockmann1981

    The Swiss modular grid.

  • Practical Typography Matthew Butterick

    Typography for people who write. Read online

Animation

  • The Illusion of Life Frank Thomas and Ollie Johnston1981

    The twelve principles, from Disney.

  • The Animator's Survival Kit Richard Williams2001

    Timing, spacing and acting.

Rendering and graphics

  • Physically Based Rendering Pharr, Jakob and Humphreys2004

    Path tracing theory with the code. 4th edition 2023. Read online (3rd and 4th ed.)

  • Real-Time Rendering Akenine-Möller, Haines and Hoffman1999

    The real-time pipeline. 4th edition 2018.

  • The Book of Shaders Patricio Gonzalez Vivo and Jen Lowe

    Fragment shaders, from zero. Read online

  • Ray Tracing in One Weekend Peter Shirley and others2016

    Build a path tracer in a weekend. Read online

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