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  <title>EverythingCG</title>
  <subtitle>CG news, linked to the source.</subtitle>
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  <link href="https://everythingcg.codesavory.dev/" />
  <id>https://everythingcg.codesavory.dev/</id>
  <updated>2026-10-13T04:05:11.340Z</updated>
  <entry>
    <title>Brickland Blurs the Line for Polestar's Prime Package</title>
    <link href="https://www.stashmedia.tv/brickland-blurs-the-line-for-polestars-prime-package" />
    <id>https://www.stashmedia.tv/brickland-blurs-the-line-for-polestars-prime-package</id>
    <updated>2026-10-12T15:57:42.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>RenderJuice Announces $5,000 “Speed” Blender Animation Contest</title>
    <link href="https://motionographer.com/news/renderjuice-speed-blender-animation-contest-2026" />
    <id>https://motionographer.com/news/renderjuice-speed-blender-animation-contest-2026</id>
    <updated>2026-10-12T15:31:04.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>OROBORO | Anna Huijun Wang</title>
    <link href="https://motionographer.com/quickie/oroboro-anna-huijun-wang" />
    <id>https://motionographer.com/quickie/oroboro-anna-huijun-wang</id>
    <updated>2026-10-12T15:29:50.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>Sharks Design Awards 2026: Entries Close Oct 30th</title>
    <link href="https://www.stashmedia.tv/sharks-design-awards-2026-entries-close-oct-30th" />
    <id>https://www.stashmedia.tv/sharks-design-awards-2026-entries-close-oct-30th</id>
    <updated>2026-10-12T12:15:28.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>Creating the Spinosaurus for 'The End of Oak Street'</title>
    <link href="https://beforesandafters.com/2026/10/12/creating-the-spinosaurus-for-the-end-of-oak-street" />
    <id>https://beforesandafters.com/2026/10/12/creating-the-spinosaurus-for-the-end-of-oak-street</id>
    <updated>2026-10-12T07:35:58.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>WIZZ Director Jules Bourgès Makes Music Video Debut With "Belle" for Mistthom</title>
    <link href="https://www.stashmedia.tv/wizz-director-jules-bourges-makes-music-video-debut-with-belle-for-mistthom" />
    <id>https://www.stashmedia.tv/wizz-director-jules-bourges-makes-music-video-debut-with-belle-for-mistthom</id>
    <updated>2026-10-12T01:38:30.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>We Love Pitching: Chronicles of a Necessary Mess – Part 20</title>
    <link href="https://www.stashmedia.tv/we-love-pitching-chronicles-of-a-necessary-mess-part-20" />
    <id>https://www.stashmedia.tv/we-love-pitching-chronicles-of-a-necessary-mess-part-20</id>
    <updated>2026-10-11T18:59:22.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>DeepSeek Solved AI’s Memory Problem</title>
    <link href="https://www.youtube.com/watch?v=4fLVq6HJsKc" />
    <id>https://www.youtube.com/watch?v=4fLVq6HJsKc</id>
    <updated>2026-10-11T16:53:17.000Z</updated>
    <author><name>Two Minute Papers (YouTube)</name></author>
  </entry>
  <entry>
    <title>New Production Studio Muscle Beach Makes its Debut</title>
    <link href="https://www.stashmedia.tv/new-production-studio-muscle-beach-makes-its-debut" />
    <id>https://www.stashmedia.tv/new-production-studio-muscle-beach-makes-its-debut</id>
    <updated>2026-10-10T11:56:31.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>Circus Conference Premiers in São Paulo, Brazil, Dec 3</title>
    <link href="https://www.stashmedia.tv/circus-conference-premiers-in-sao-paulo-brazil-dec-3" />
    <id>https://www.stashmedia.tv/circus-conference-premiers-in-sao-paulo-brazil-dec-3</id>
    <updated>2026-10-10T11:12:22.000Z</updated>
    <author><name>Stash Media</name></author>
  </entry>
  <entry>
    <title>Brand new 'Backrooms' VFX breakdown is out</title>
    <link href="https://beforesandafters.com/2026/10/10/brand-new-backrooms-vfx-breakdown-is-out" />
    <id>https://beforesandafters.com/2026/10/10/brand-new-backrooms-vfx-breakdown-is-out</id>
    <updated>2026-10-09T20:45:51.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>The crazy vehicle they built for The Bat</title>
    <link href="https://beforesandafters.com/2026/10/10/the-crazy-vehicle-they-built-for-the-bat" />
    <id>https://beforesandafters.com/2026/10/10/the-crazy-vehicle-they-built-for-the-bat</id>
    <updated>2026-10-09T14:13:03.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>v3.10.1</title>
    <link href="https://github.com/playcanvas/splat-transform/releases/tag/v3.10.1" />
    <id>https://github.com/playcanvas/splat-transform/releases/tag/v3.10.1</id>
    <updated>2026-10-09T09:13:23.000Z</updated>
    <author><name>splat-transform releases</name></author>
  </entry>
  <entry>
    <title>Beast Man was fully CG (and the plates shot at a former RAF runway)</title>
    <link href="https://beforesandafters.com/2026/10/09/beast-man-was-fully-cg-and-the-plates-shot-at-a-former-raf-runway" />
    <id>https://beforesandafters.com/2026/10/09/beast-man-was-fully-cg-and-the-plates-shot-at-a-former-raf-runway</id>
    <updated>2026-10-09T08:05:59.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>ShapeLib: Designing a library of programmatic 3D shape abstractions with Large Language Models</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3840293?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3840293?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>Energy-Controllable Time Integration for Elastodynamic Contact</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3840297?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3840297?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>Worst-Case Non-parametric Shape Optimization</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3841629?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3841629?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>HIL: Hybrid Imitation Learning for Dynamic Athletic Control</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3829364?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3829364?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>A Neural Frame Streaming Framework with a Simultaneous Prior for End-cloud Collaborative Rendering</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3832308?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3832308?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>RCPG: Real-Time Product Path Guiding Using Radiance Cascades</title>
    <link href="https://dl.acm.org/doi/abs/10.1145/3840291?af=R" />
    <id>https://dl.acm.org/doi/abs/10.1145/3840291?af=R</id>
    <updated>2026-10-09T06:47:57.000Z</updated>
    <author><name>ACM TOG eTOC</name></author>
  </entry>
  <entry>
    <title>How I Generated Live Video with MiniMax H3 on a Single GPU</title>
    <link href="https://blog.comfy.org/p/how-i-generated-live-video-with-minimax" />
    <id>https://blog.comfy.org/p/how-i-generated-live-video-with-minimax</id>
    <updated>2026-10-08T19:01:22.000Z</updated>
    <author><name>Comfy blog</name></author>
  </entry>
  <entry>
    <title>OpenUSD 26.11 Disables Support for Binary USD Files Older Than Version 0.4.0</title>
    <link href="https://forum.aousd.org/t/openusd-26-11-disables-support-for-binary-usd-files-older-than-version-0-4-0/3057" />
    <id>https://forum.aousd.org/t/openusd-26-11-disables-support-for-binary-usd-files-older-than-version-0-4-0/3057</id>
    <updated>2026-10-08T18:15:49.000Z</updated>
    <author><name>AOUSD forum</name></author>
  </entry>
  <entry>
    <title>New in-depth issue on Skeletor, Cringer and all the He-Man heroics in 'Masters of the Universe'</title>
    <link href="https://beforesandafters.com/2026/10/09/new-in-depth-issue-on-skeletor-cringer-and-all-the-he-man-heroics-in-masters-of-the-universe" />
    <id>https://beforesandafters.com/2026/10/09/new-in-depth-issue-on-skeletor-cringer-and-all-the-he-man-heroics-in-masters-of-the-universe</id>
    <updated>2026-10-08T15:54:14.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>Big Setups , Ep.01: Taking the logarithm of a 3d scene (Escher's Print Gallery)</title>
    <link href="https://entagma.com/big-setups-ep-01-taking-the-logarithm-of-a-3d-scene-eschers-print-gallery" />
    <id>https://entagma.com/big-setups-ep-01-taking-the-logarithm-of-a-3d-scene-eschers-print-gallery</id>
    <updated>2026-10-08T15:00:00.000Z</updated>
    <author><name>Entagma</name></author>
  </entry>
  <entry>
    <title>Diptyque “Médicis” | Chris Ullens</title>
    <link href="https://motionographer.com/quickie/diptyque-medicis-chris-ullens" />
    <id>https://motionographer.com/quickie/diptyque-medicis-chris-ullens</id>
    <updated>2026-10-08T13:49:30.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>Stash Invites the Community to Take the State of Motion Survey 2026</title>
    <link href="https://motionographer.com/news/stash-state-of-motion-survey-2026" />
    <id>https://motionographer.com/news/stash-state-of-motion-survey-2026</id>
    <updated>2026-10-08T12:39:58.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-14" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-14</id>
    <updated>2026-10-08T07:32:07.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>DNEG on Making Cartoon Logic Work in Coyote vs. Acme</title>
    <link href="https://www.fxguide.com/fxpodcasts/dneg-on-making-cartoon-logic-work-in-coyote-vs-acme" />
    <id>https://www.fxguide.com/fxpodcasts/dneg-on-making-cartoon-logic-work-in-coyote-vs-acme</id>
    <updated>2026-10-08T01:01:14.000Z</updated>
    <author><name>fxguide</name></author>
  </entry>
  <entry>
    <title>v0.39.2</title>
    <link href="https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.2" />
    <id>https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.2</id>
    <updated>2026-10-07T21:58:07.000Z</updated>
    <author><name>ComfyUI releases</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-13" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-13</id>
    <updated>2026-10-07T21:38:40.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>NOCL Making Progress as Mesa Gallium/OpenCL atop NVIDIA CUDA</title>
    <link href="https://www.phoronix.com/news/NOCL&amp;" />
    <id>https://www.phoronix.com/news/NOCL&amp;</id>
    <updated>2026-10-07T21:25:00.000Z</updated>
    <author><name>Khronos news</name></author>
  </entry>
  <entry>
    <title>RevThink’s Revolve Accelerator Explores What Clients Value in the Age of AI</title>
    <link href="https://motionographer.com/news/revthink-revolve-accelerator-ai-creative-business" />
    <id>https://motionographer.com/news/revthink-revolve-accelerator-ai-creative-business</id>
    <updated>2026-10-07T14:03:58.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>DeepMind's New AI Just Cracked The Code Of Life</title>
    <link href="https://www.youtube.com/watch?v=Wkaw03p3BrM" />
    <id>https://www.youtube.com/watch?v=Wkaw03p3BrM</id>
    <updated>2026-10-07T13:29:33.000Z</updated>
    <author><name>Two Minute Papers (YouTube)</name></author>
  </entry>
  <entry>
    <title>DUCKS | AJ Jefferies</title>
    <link href="https://motionographer.com/quickie/ducks-aj-jefferies" />
    <id>https://motionographer.com/quickie/ducks-aj-jefferies</id>
    <updated>2026-10-07T11:54:45.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>Monumental FX Establishes US Presence Through Modern Post Partnership</title>
    <link href="https://motionographer.com/news/monumental-fx-modern-post-us-partnership" />
    <id>https://motionographer.com/news/monumental-fx-modern-post-us-partnership</id>
    <updated>2026-10-07T11:54:42.000Z</updated>
    <author><name>Motionographer</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-12" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-12</id>
    <updated>2026-10-07T11:01:58.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>Step into the director's seat with 3D Editor in Flow Studio</title>
    <link href="https://beforesandafters.com/2026/10/07/step-into-the-directors-seat-with-3d-editor-in-flow-studio" />
    <id>https://beforesandafters.com/2026/10/07/step-into-the-directors-seat-with-3d-editor-in-flow-studio</id>
    <updated>2026-10-07T09:11:03.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>Gemini Nano Banana 2.1 is now available via Partner Nodes</title>
    <link href="https://blog.comfy.org/p/gemini-nano-banana-21-is-now-available" />
    <id>https://blog.comfy.org/p/gemini-nano-banana-21-is-now-available</id>
    <updated>2026-10-06T23:54:49.000Z</updated>
    <author><name>Comfy blog</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-11" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-11</id>
    <updated>2026-10-06T20:05:04.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>v0.39.1</title>
    <link href="https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.1" />
    <id>https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.1</id>
    <updated>2026-10-06T18:49:02.000Z</updated>
    <author><name>ComfyUI releases</name></author>
  </entry>
  <entry>
    <title>‘Fall 2’ reaches new heights in VFX</title>
    <link href="https://beforesandafters.com/2026/10/07/fall-2-reaches-new-heights-in-vfx" />
    <id>https://beforesandafters.com/2026/10/07/fall-2-reaches-new-heights-in-vfx</id>
    <updated>2026-10-06T14:32:28.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>v3.10.0</title>
    <link href="https://github.com/playcanvas/splat-transform/releases/tag/v3.10.0" />
    <id>https://github.com/playcanvas/splat-transform/releases/tag/v3.10.0</id>
    <updated>2026-10-06T13:21:53.000Z</updated>
    <author><name>splat-transform releases</name></author>
  </entry>
  <entry>
    <title>Rodeo FX's 'House of the Dragon' s3 VFX breakdown is here</title>
    <link href="https://beforesandafters.com/2026/10/06/rodeo-fxs-house-of-the-dragon-s3-vfx-breakdown-is-here" />
    <id>https://beforesandafters.com/2026/10/06/rodeo-fxs-house-of-the-dragon-s3-vfx-breakdown-is-here</id>
    <updated>2026-10-06T09:53:48.000Z</updated>
    <author><name>befores &amp; afters</name></author>
  </entry>
  <entry>
    <title>Blender Survey 2026</title>
    <link href="https://www.blender.org/news/blender-survey-2026" />
    <id>https://www.blender.org/news/blender-survey-2026</id>
    <updated>2026-10-06T08:28:01.000Z</updated>
    <author><name>blender.org</name></author>
  </entry>
  <entry>
    <title>Creating 4K from Apple Immersive (AIV)</title>
    <link href="https://www.fxguide.com/quicktakes/creating-4k-from-apple-immersive-avp" />
    <id>https://www.fxguide.com/quicktakes/creating-4k-from-apple-immersive-avp</id>
    <updated>2026-10-06T07:58:39.000Z</updated>
    <author><name>fxguide</name></author>
  </entry>
  <entry>
    <title>VFXShow 310: Coyote vs. Acme</title>
    <link href="https://www.fxguide.com/thevfxshow/vfxshow-310-coyote-vs-acme" />
    <id>https://www.fxguide.com/thevfxshow/vfxshow-310-coyote-vs-acme</id>
    <updated>2026-10-06T07:58:14.000Z</updated>
    <author><name>fxguide</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-10" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-10</id>
    <updated>2026-10-06T06:29:23.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>Unlocking Website Potential: How Emdash Theme Can Transform Your Online Presence</title>
    <link href="https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-9" />
    <id>https://godotshaders.com/unlocking-website-potential-how-emdash-theme-can-transform-your-online-presence-9</id>
    <updated>2026-10-06T06:02:50.000Z</updated>
    <author><name>Godot Shaders</name></author>
  </entry>
  <entry>
    <title>From iPhone Video to Photorealistic 3D Digital Twin - Developer Spotlight on Solaya</title>
    <link href="https://blog.playcanvas.com/from-iphone-video-to-photorealistic-3d-digital-twin-developer-spotlight-on-solaya" />
    <id>https://blog.playcanvas.com/from-iphone-video-to-photorealistic-3d-digital-twin-developer-spotlight-on-solaya</id>
    <updated>2026-10-06T00:00:00.000Z</updated>
    <author><name>PlayCanvas blog</name></author>
  </entry>
  <entry>
    <title>v0.39.0</title>
    <link href="https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.0" />
    <id>https://github.com/Comfy-Org/ComfyUI/releases/tag/v0.39.0</id>
    <updated>2026-10-05T22:49:43.000Z</updated>
    <author><name>ComfyUI releases</name></author>
  </entry>
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