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Updated Oct 13, 2026
Stash Media

Brickland Blurs the Line for Polestar's Prime Package

In their latest work for premium EV marque Polestar, Swedish CG studio Brickland intros the company's Prime equipment package with a stripped down and slightly surreal Houdini-intensive treatment. Kajsa Blomberg and Ragnar Leuchovius, CDs at Brickland: For this project, we...

Motion graphics
Motionographer

OROBORO | Anna Huijun Wang

Anna Huijun Wang explores identity through a character’s transformation across cel animation, 2D Motion Design and 3D.

Motion graphics
Stash Media

Sharks Design Awards 2026: Entries Close Oct 30th

We're excited to announce that this year, Design will once again have its own dedicated space in our Calendar of Events! Like Advertising, Short Film and Music Video sections, Design and Design Craft now has its own slot in our...

Motion graphics

Jobs

204

Studios are hiring

creative and technical roles at 7 studios

Open
arXiv cs.GR

3DRAG: 3D-Native Object Drag Editing with Generative Models

The rapid progress of 3D generative models has made 3D asset creation increasingly accessible. However, achieving intuitive, precise, and interactive user control, such as point-based drag editing, remains challenging. Existing 3D drag methods either rely on slow 2D diffusion priors...

Tech and papers
arXiv cs.GR

PriMoRetarget: Humanoid Motion Transfer Through Prioritized Motion Retargeting

Motion retargeting is a critical preprocessing step for transferring human motion data to humanoid robots. While existing methods are effective for single-character motions, interactions involving multiple characters and objects introduce additional contacts and spatial relationships that must be preserved. Retargeting...

Tech and papers

Foundations

Learn CG from zero

Pixels to path tracing, with free lessons and little demos to play with.

Open
arXiv cs.GR

Sonic-AMG: Streaming Human Motion Generation from Spatial Audio

Modeling human reactions to spatial audio requires understanding both what is heard and where it comes from. Prior work generates motion offline from complete acoustic and spatial input sequences. Humans, however, react to sounds without knowing what they will hear...

Tech and papers

Startups

The business of CG

Funding and launches in 3D, video and world models.

Open
befores & afters

Brand new 'Backrooms' VFX breakdown is out

Behind the scenes of the stunning found footage opener, suburban street alleyway, the Vertigo Room and more. Roxel Creative has released its visual effects breakdown for Backrooms . Roxel is run by Calvin Romeyn, who was associate visual effects supervisor...

Offline and VFX
befores & afters

The crazy vehicle they built for The Bat

Behind the motion base vehicle, the wire work and the incredible VFX work by DENG for The Bat in 'The Dark Knight Rises.' This episode is sponsored by ActionVFX . Get 20% off any ActionVFX course using the code B4ACOURSES...

Offline and VFX
splat-transform releases

v3.10.1

What's Changed Compute --stats stdDev in display space by @slimbuck in #351 Support zip64 archives larger than 4 GiB by @slimbuck in #352 Update all npm dependencies by @renovate [bot] in #350 Stop the worker pool respawning workers that can't...

Radiance fields

Picks

910

Dot's watchlist

hand-saved videos, sorted by topic

Open

Tools

What's new in the toolbox

17 tools and standards, with versions and prices.

Open
Comfy blog

How I Generated Live Video with MiniMax H3 on a Single GPU

ComfyStreamerH3 Background Live video has been the talk of the town on AI twitter these days. From Fal's post trained H3 Max model that competed on quality and topped the charts last month, to the FastH3 model that optimized on...

AI

Courses

Learn from the best

High-end courses and the YouTube creators worth your time.

Open

Support

Buy me a coffee

No ads. A coffee keeps it that way.

Open
ComfyUI releases

v0.39.2

ComfyUI v0.39.2

AI
Khronos news

NOCL Making Progress as Mesa Gallium/OpenCL atop NVIDIA CUDA

MESA In development the past year has been the Mesa Gallium3D API implemented atop NVIDIA's CUDA driver API. Initially named "CLUDA" and now going by "NOCL", this Mesa code paired with Rusticl is working well for OpenCL atop the NVIDIA...

Standards
Comfy blog

Gemini Nano Banana 2.1 is now available via Partner Nodes

Thanks for reading ComfyUI Newsletter! Subscribe for free to receive new posts and support my work. Gemini Nano Banana 2.1 is Google's image generation and editing model, and the successor to Nano Banana 2. It is built to balance price...

AI
ComfyUI releases

v0.39.1

ComfyUI v0.39.1

AI
splat-transform releases

v3.10.0

What's Changed Latest webgpu by @slimbuck in #349 Full Changelog : v3.9.2...v3.10.0

Radiance fields
blender.org

Blender Survey 2026

Blender Foundation announces its annual user survey, which aims to better understand: The user community demographics: age group, geography and professional background Common use cases and workflows Users' top priorities for further improvements How people connect with the Blender project...

Offline and VFX
fxguide

VFXShow 310: Coyote vs. Acme

The laws of physics plead the Fifth as we cross-examine Coyote vs. Acme on the latest VFXShow.

Offline and VFX
ComfyUI releases

v0.39.0

What's Changed Support LynnReal light Minimax-H3 vae by @kijai in #16657 Update embedded docs to v0.5.13 by @comfyui-wiki in #16618 Use higher quality defaults for Save Video encoding. by @comfyanonymous in #16663 feat: add DynamicGroup widget input by @jaeone94 in...

AI
AOUSD forum

OpenUSD v26.11-alpha preview available on GitHub

Hi all, Internal QA testing has begun for the upcoming OpenUSD 26.11 release. The code being tested is available on a new v26.11 branch on GitHub under the v26.11-alpha label. This release we will be following the release branch proposal...

Standards
splat-transform releases

v3.9.2

What's Changed Report --info from the file header when it's the only action by @slimbuck in #348 Full Changelog : v3.9.1...v3.9.2

Radiance fields
Entagma

Gaussian Splat Segmentation

Chris got a request from Kay John Yim at HIVEalt26 to build a tool for gaussian splat segmentation. And Chris did exactly that. He will show you how to create a 2D Mask from your gaussian splats, that can then...

Offline and VFX
SuperSplat releases

v3.5.2

What's Changed Check publish limits before uploading, and batch and retry upload requests by @slimbuck in #1066 Full Changelog : v3.5.1...v3.5.2

Radiance fields