Updated Oct 13, 2026. Filtered to creative and technical roles.
Sony Pictures Imageworks35 of 49 roles · VFX and animation
- Artiste d'assemblage de scènes / Scene Assembly ArtistMontréal, Quebec, Canada
- Développeur(euse) logiciel - Simulation (Houdini) / Simulation (Houdini) - Senior Technical DeveloperMontréal, Quebec, Canada
- Chef(fe) du département d’animation / Head of Department - AnimationMontréal, Quebec, Canada
- Associé(e) directeur(trice) technique en animation (ATD Animation)Montréal, Quebec, Canada
- Animateur d’expérience / Experienced AnimatorMontréal, Quebec, Canada
- Animateur / AnimatorMontréal, Quebec, Canada
- Look Development ArtistVancouver, British Columbia, Canada
- Simulation (Houdini) - Technical EngineerVancouver, British Columbia, Canada
- Scene Assembly ArtistVancouver, British Columbia, Canada
- Character FX ArtistVancouver, British Columbia, Canada
- Experienced Character FX ArtistVancouver, British Columbia, Canada
- CFX Pipeline TechVancouver, British Columbia, Canada
- Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development ArtistMontréal, Quebec, Canada
- Head of Department - AnimationVancouver, British Columbia, Canada
- Animation TDVancouver, British Columbia, Canada
- RiggerVancouver, British Columbia, Canada
- Experienced RiggerVancouver, British Columbia, Canada
- Layout ArtistVancouver, British Columbia, Canada
- Experienced Layout ArtistVancouver, British Columbia, Canada
- Experienced CompositorVancouver, British Columbia, Canada
- CompositorVancouver, British Columbia, Canada
- Experienced ModelerVancouver, British Columbia, Canada
- ModelerVancouver, British Columbia, Canada
- FX ArtistVancouver, British Columbia, Canada
- Experienced FX ArtistVancouver, British Columbia, Canada
- Experienced Texture ArtistVancouver, British Columbia, Canada
- Texture ArtistVancouver, British Columbia, Canada
- Experienced Pipeline TDVancouver, British Columbia, Canada
- Pipeline TDVancouver, British Columbia, Canada
- Experienced AnimatorVancouver, British Columbia, Canada
- AnimatorVancouver, British Columbia, Canada
- Compositeur / CompositorMontréal, Quebec, Canada
- Compositeur d’expérience / Experienced CompositorMontréal, Quebec, Canada
- Directeur(trice) technique de pipeline – niveau expérimenté / Experienced Pipeline TDMontréal, Quebec, Canada
- Environment ArtistVancouver, British Columbia, Canada
Epic Games63 of 141 roles · Real-time and games
- Animation Systems ProgrammerLarkspur,California,United States
- Senior Programmer, Graphics ToolsMontreal,Quebec,Canada
- Senior Programmer, Graphics ToolsLondon,England,United Kingdom
- Senior Programmer, Graphics ToolsVancouver,British Columbia,Canada
- Senior Programmer, Graphics ToolsBLANK,BLANK,Multiple Locations
- Senior Programmer, Graphics ToolsCary,North Carolina,United States
- Senior Tools Programmer, UI & AI WorkflowsBLANK,BLANK,Multiple Locations
- Senior Tools Programmer, UI & AI WorkflowsVancouver,British Columbia,Canada
- Senior Tools Programmer, UI & AI WorkflowsMontreal,Quebec,Canada
- Senior Tools Programmer, UI & AI WorkflowsCary,North Carolina,United States
- Senior Software Programmer, Audio EngineVancouver,British Columbia,Canada
- Senior Software Programmer, Audio EngineBLANK,BLANK,Multiple Locations
- Senior Software Engineer, Audio EngineCary,North Carolina,United States
- Lead Technical AnimatorBLANK,BLANK,Multiple Locations
- Lead Technical AnimatorCary,North Carolina,United States
- Principal Research Engineer, Unreal AssistantBLANK,BLANK,Multiple Locations
- Principal Research Engineer, Unreal AssistantCary,North Carolina,United States
- Senior Gameplay ProgrammerMontreal,Quebec,Canada
- Senior Gameplay ProgrammerBLANK,BLANK,Multiple Locations
- Senior Gameplay ProgrammerCary,North Carolina,United States
- Principal Environment ArtistCary,North Carolina,United States
- Principal Environment ArtistBLANK,BLANK,Multiple Locations
- Technical AnimatorBLANK,BLANK,Multiple Locations
- Technical AnimatorCary,North Carolina,United States
- Lead Technical ArtistBLANK,BLANK,Multiple Locations
- Lead Technical ArtistCary,North Carolina,United States
- Engine Programmer InternCary,North Carolina,United States
- Tools Programmer InternCary,North Carolina,United States
- Web Engineer InternNovi Sad,Vojvodina,Serbia
- Web Engineer InternLondon,England,United Kingdom
- Gameplay Programmer InternCary,North Carolina,United States
- Engine Programmer InternLondon,England,United Kingdom
- Tools Programmer InternCary,North Carolina,United States
- Senior Rendering ProgrammerBLANK,BLANK,Multiple Locations
- Senior Graphics EngineerBLANK,BLANK,Multiple Locations
- Senior Rendering ProgrammerVancouver,British Columbia,Canada
- Senior Rendering ProgrammerCary,North Carolina,United States
- Senior Graphics EngineerCary,North Carolina,United States
- Lead Gameplay ProgrammerPorto Alegre,Rio Grande do Sul,Brazil
- Lead Gameplay ProgrammerMontreal,Quebec,Canada
- Lead Gameplay ProgrammerBLANK,BLANK,Multiple Locations
- Lead Gameplay ProgrammerCary,North Carolina,United States
- Lead Gameplay DesignerVancouver,British Columbia,Canada
- Lead Gameplay DesignerCary,North Carolina,United States
- Lead Gameplay DesignerBLANK,BLANK,Multiple Locations
- UI ArtistPorto Alegre,Rio Grande do Sul,Brazil
- Cinematics DirectorBLANK,BLANK,Multiple Locations
- Cinematics DirectorCary,North Carolina,United States
- UI ArtistPorto Alegre,Rio Grande do Sul,Brazil
- Senior Desktop Applications EngineerBLANK,BLANK,Multiple Locations
- Senior Desktop Applications EngineerCary,North Carolina,United States
- Machine Learning Engineer, MemoryPorto Alegre,Rio Grande do Sul,Brazil
- Machine Learning Engineer, MemoryLondon,England,United Kingdom
- Machine Learning Engineer, MemoryCary,North Carolina,United States
- Senior Technical ArtistCary,North Carolina,United States
- Senior Technical ArtistBLANK,BLANK,Multiple Locations
- Lead UI EngineerCary,North Carolina,United States
- Senior Machine Learning EngineerLondon,England,United Kingdom
- Senior Technical Designer in AnimationCary,North Carolina,United States
- Senior Technical Designer in AnimationBLANK,BLANK,Multiple Locations
- Technical Designer in AnimationCary,North Carolina,United States
- Technical Designer in AnimationBLANK,BLANK,Multiple Locations
- Technical Designer in AnimationMontreal,Quebec,Canada
Riot Games84 of 157 roles · Games
- Director, Data Engineering – Player Lifecycle & PersonalizationLos Angeles, USA
- Principal Software Engineer, Engine & Tools - League of LegendsLos Angeles, USA
- Principal 3D Environment Artist - Unpublished R&D ProductLos Angeles, USA
- Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-CheatLos Angeles, USA; Mercer Island, USA; Redwood City, USA
- Manager, Software Engineering, Publishing Engagement - Publishing PlatformSeoul, Korea
- Staff Machine Learning Engineer - Unpublished R&D ProductLos Angeles, USA
- Manager, 3D Character Art, Skins – League of LegendsSingapore
- Senior Manager, Software Engineering - Teamfight Tactics - Store & CosmeticsSingapore
- Manager, Software EngineeringSydney, Australia
- Staff AI & Data Engineer, HR SystemsLos Angeles, USA
- Manager, Anti-Cheat Engineering (Head of PC Game Security) - Central Technology, Anti-CheatLos Angeles, USA
- Senior VFX Artist - Unpublished R&D ProductLos Angeles, USA
- Principal Visual Design Artist - Unpublished R&D ProductLos Angeles, USA
- Manager, Software Engineering (Services Lead) - Unpublished R&D ProductLos Angeles, USA; Redwood City, USA
- Software Engineering Intern - Summer 2027 (Remote)Los Angeles, USA
- Staff Software Engineer - Enterprise Data & AI (Intelligence Platform)Los Angeles, USA
- Cloud Infrastructure and Security Engineer (Contract)Shanghai, China
- Manager, Software Engineering, Core Services - VALORANTMercer Island, USA
- Manager, Software Engineering - League of Legends, Alternate Play ModesLos Angeles, USA
- Manager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, USA; Mercer Island, USA
- Manager, Software Engineering - SRE Site Lead: Dublin ROCDublin, Ireland
- Manager, Software Engineering - VALORANT, Gameplay CosmeticsLos Angeles, USA; Mercer Island, USA
- Manager, VFX Art - Teamfight TacticsSingapore
- Manager, VFX Art - Unpublished R&D ProductSingapore
- Principal 3D Character Artist - Unpublished R&D ProductLos Angeles, USA
- Principal Data Engineer, Personalization - Central Product InsightsLos Angeles, USA
- Principal Data Engineer -Teamfight TacticsLos Angeles, USA
- Principal Machine Learning Engineer (Platform & Integrations)- League of LegendsLos Angeles, USA
- Principal Software Engineer, AI Enablement - Central ProductLos Angeles, USA
- Principal Software Engineer, Client - Wild RiftShanghai, China
- Principal Software Engineer - Developer Connections, Game ReleaseLos Angeles, USA
- Principal Software Engineer - DevOps / Site Reliability EngineerSingapore
- Principal Software Engineer, Gameplay - Teamfight TacticsLos Angeles, USA
- Principal Software Engineer - League of Legends , UI ToolingLos Angeles, USA
- Principal Software Engineer - ML Platform EngineerSingapore
- Principal Software Engineer, Rendering - Unpublished R&D ProductLos Angeles, USA
- Principal Software Engineer, Services/DevOps - Wild RiftLos Angeles, USA
- Principal Software Engineer, Test Automation - League of LegendsLos Angeles, USA
- QA Engineer II – VALORANT Foundations, EngineSydney, Australia
- QA Engineer - Unpublished R&D Product (Contract)Guangzhou, China
- Rendering Technical Artist II - League of Legends (Contract)Singapore
- Senior Anti-Cheat Engineer - Central Technology, Anti-CheatLos Angeles, USA
- Senior Concept Artist, Environment - Unpublished R&D ProductGuangzhou, China
- Senior Manager, Data Engineering - ValorantLos Angeles, USA
- Senior Manager, Enterprise Engineering & Process ExcellenceLos Angeles, USA
- Senior Manager, Software Engineering, Platform Engineering - VALORANTLos Angeles, USA; Mercer Island, USA
- Senior QA Engineer, Compliance & Release - Wild RiftShanghai, China
- Senior Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA
- Senior Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA
- Senior Software Engineer, SDK Foundations - Publishing PlatformLos Angeles, USA
- Senior Technical Artist, Animation - Unpublished R&D ProductShanghai, China
- Senior VFX Artist - VALORANTSingapore
- Software Engineer, Gameplay - Unpublished R&D Product (Contract)Shanghai, China
- Software Engineer, Gameplay - Unpublished R&D Product (Contract)Guangzhou, China
- Software Engineer, Services - Unpublished R&D Product (Contract)Shanghai, China
- Software Engineer, Services - Unpublished R&D Product (Contract)Guangzhou, China
- Sr. Principal Machine Learning Engineer - Central Product InsightsLos Angeles, USA
- Staff Application Engineer, OneStreamLos Angeles, USA
- Staff Data and AI Engineer - EnterpriseLos Angeles, USA
- Staff Machine Learning Engineer, Animation - Singapore Efficiency TeamSingapore
- Staff Machine Learning Engineer (Applied Modeling) - League of LegendsLos Angeles, USA
- Staff Machine Learning Engineer - Game Tech Group, ML PlatformLos Angeles, USA
- Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided)Sydney, Australia
- Staff Software Engineer, Build Platforms - VALORANTLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer, Build Services - Teamfight TacticsLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer, Console - Unpublished R&D ProductLos Angeles, USA; Sydney, Australia
- Staff Software Engineer, Developer Experience & Workflows - VALORANTLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer, Engine & Tools - Unpublished R&D ProductSydney, Australia
- Staff Software Engineer, Enterprise AILos Angeles, USA
- Staff Software Engineer - Esports PlatformsLos Angeles, USA
- Staff Software Engineer, Gameplay - Unpublished R&D ProductGuangzhou, China
- Staff Software Engineer, Infrastructure - Central TechnologyLos Angeles, USA
- Staff Software Engineer, Platform Services - Central Technology, Anti-CheatLos Angeles, USA
- Staff Software Engineer, Services - Unpublished R&D ProductShanghai, China
- Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided)Sydney, Australia
- Staff Software Engineer - Teamfight Tactics, MobileLos Angeles, USA
- Staff Software Engineer, Tools (Full-Stack) - Central CreativeLos Angeles, USA
- Staff Software Engineer, Tools (Services) - Central CreativeLos Angeles, USA
- Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)Sydney, Australia
- Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)Sydney, Australia
- Systems Engineer (Esports)Los Angeles, USA
- Technical Art Manager - Unpublished R&D ProductSydney, Australia
- Technical Producer II - League of Legends, Tech & ToolsLos Angeles, USA
- VFX Artist - Unpublished R&D Product (Contract)Guangzhou, China
Rockstar Games10 of 28 roles · Games
- Senior Graphics ProgrammerSydney, New South Wales, Australia
- Graphics ProgrammerSydney, New South Wales, Australia
- Senior Software Engineer (C++)Edinburgh, Scotland, United Kingdom
- Senior Technical Artist: Procedural ArtLeeds, England, United Kingdom
- Senior Technical Artist: Procedural ArtCarlsbad, California, United States
- Senior Technical Artist: Procedural ArtOakville, Ontario, Canada
- Cloud Platform EngineerManhattan, New York, United States
- Senior Application Security Platform EngineerManhattan, New York, United States
- Senior Cheat Software EngineerEdinburgh, Scotland, United Kingdom
- Senior Cheat Software EngineerDundee, Scotland, United Kingdom
Naughty Dog5 of 15 roles · Games
- Outsourcing Production ArtistUnited States, Santa Monica, CA
- VFX ArtistUnited States, Santa Monica, CA
- Sr. VFX ArtistUnited States, Santa Monica, CA
- Senior Gameplay Animator - IGC/ Gameplay (Contingent)United States, Santa Monica, CA
- Senior Environment Lighting Artist (Contingent)United States, Santa Monica, CA
Insomniac Games6 of 9 roles · Games
- Senior Gameplay AnimatorUnited States, Remote
- VFX Artist (Contract)United States, Remote
- Senior Cinematic Animator (CONTRACT)United States, Remote
- Senior Cinematic Facial Animator (CONTRACT)United States, Remote
- Senior Facial Character TD (CONTRACT)United States, Remote
- Senior Gameplay Programmer (CONTRACT)United States, Remote
Laika1 of 2 roles · Animation
- Media Systems Engineering TechnicianHillsboro, OR
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